Abdavark “Shrinking Stage” is a game I made that is inspired by the Steam game Windowkill (which I have never played - I don’t even have a Steam account - but I have seen YouTube videos of it). Shrinking Stage10kB Instructions Click to reveal Click to hide Move your mouse to rotate your player and aim and dodge. If the controls do not work, turn off “disable touchpad/mouse while typing” in your system settings. Use [W] to move your player and avoid enemy shots. Use Space to shoot at enemies to defeat them, at powerups to collect them, or at the border of the stage to expand it. Credits Click to reveal Click to hide Inspired by the game Windowkill on Steam, as mentioned above. This project is licensed under the Creative Commons Attribution-ShareAlike 4.0 (CC-BY-SA 4.0) license, like all AmpMod projects. Extensions used: Future More Motion (in the code of versions before 1.1.0; only used in 1.1.0 and after) Runtime Options Mouse Cursor More Events Sensing+ Custom Styles Math (used before 1.1.0) Changelog Click to reveal Click to hide 11 September 2025 - 1.1.0 Changed start stage size to a 480×480 square Stage height and width are now separate Stage can now expand infinitely instead of being limited to 725×540 Ammo now spawns at the front of the player/enemy Shrinking Stage 1.1.010kB 31 August 2025 - 1.0.1 Fixed bug where player would not reappear after HP was dropped to 0 Shrinking Stage 1.0.110kB 31 August 2025 - 1.0.0 Initial release Shrinking Stage 1.0.011kB Suggestions and bug reports Click to reveal Click to hide Suggestions Pending: A widescreen setting Controller support Sound effects Keyboard-only controls Bug reports Resolved: Ammo does not appear at the front of the player (resolved in 1.1.0)
amp This is a pretty cool use of arrays! Some suggestions: Add a widescreen setting. It just feels more natural to play a game like this in widescreen. Add controller support (I could help with this - I don’t believe you have a controller so…) Add sound effects. Add the ability to control using only the keyboard. This should be easier than gamepad considering it’s less complex.
Anonymised_user_6 Found a bug (or at least I think it is..?) When you shoot, the ammo is not shooting from the front of the player. edit: it’s the lag from the stage size changing